Enchanters or wizards are mortal characters with an affinity towards magic. These characters may use their magics for good or ill. It is not uncommon to find a local healer near each village in the countryside, practice a mix of mundane medicines and revel healing. A secluded hermit in the deep woods may delve into the darker sides of fae magic out of a sense of mistrust for their fellow man.
Enchanters practice magic, although to what end they put it is as varied as any mortal's motivations.
Magic Bolt
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Signature
• Action
The enchanter makes a Magic vs Steel check against a nearby character; if successful, the target takes d6 damage.
Hex Tongue
•
Signature
• Action
The enchanter makes a Magic vs Steel check against a nearby character; if successful, the target is cursed.
Enchanter Supreme
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10 Danger
Talent
This enchanter has the lord .differentia; it gains +1 to Magic and Wits, and its Magic Bolt action deals d8 damage.