Potions are small vials or bottles with liquids made from mixing mundane ingredients with ground up faecorns. Potions have different effects when consumed. Characters can use the Drink Potion (Bravery) action to consume a potion.
There are six potions, they are:
name:
Nimblemead
description:
An oily pink-and-yellow potion.
effect:
Gain +3 movement for d4 turns (if in danger, minutes otherwise). This effect does not stack.
value:
30 crowns
name:
Portserum
description:
A strong-smelling milky-white potion.
effect:
Immediately remove any poisoned condition.
value:
20 crowns
name:
Revelwine
description:
A red, sweet, flavorful potion.
effect:
Add +1 to all checks made using Charm, Magic, or Wits for d4 turns (if in danger, minutes otherwise). This effect does not stack.
value:
40 crowns
name:
Stalwort
description:
A fizzy, bitter, yellowish potion.
effect:
Gain +2 armor for d4 turns (if in danger, minutes otherwise). This effect does not stack.
value:
50 crowns
name:
Strongale
description:
A potent, robust, and heavy dark blueish potion.
effect:
Add +1 to all checks made using Adventure, Bravery, or Steel for d4 turns (if in danger, minutes otherwise). This effect does not stack.
value:
40 crowns