Avatar of Fae'la

Devotion Tale
Avatars of Fae’la have given themselves entirely to the dragon, the queen of the night skies. Many report seeing Fae’la gliding through the heavens at some point in their past. As the story so often goes, like a shooting star, a fragment of one of her scales fell to the earth – enraptured by this curiosity, they followed its trail, and, finding the glittering jewel, absorbed its powers. Avatars of Fae’la are not necessarily devote religious individuals, but they have been directly and undeniably touched by the dragon, and cannot help but accept the reality of her influence on the world. They often present physical mutations related to this event - a light scale-like texture to their skin, small horns, long black fingernails, and unusual eyes are all common in such individuals. Naturally, they are treated with distrust or outright hostility in areas of the world less enlightened; in cities they may be viewed as a freak or attraction - high society may also consider them simply an object to display to their jealous rivals.
Claws of Fae'dra • Signature Talent
Your fingers harden into razor sharp claws. Your Attack (Unarmed) now deals d6 + mastery damage.
Eyes of Fae'dra • Tier 1 Talent
You can now see clearly in the dark.
Sense Faecorn • Tier 1 Talent
When you or a nearby friendly character takes the Loot action, roll a d10. On an 8+, you find an extra faecorn.
Breath of Fae'dra • Tier 2 Talent • Action
Make a Magic vs Steel check against all characters in a cone in front of you, up to nearby distance away; for each success, deal d6 + Magic damage, for each failure deal d4 damage. You can do this no more than 1 + mastery times per encounter.
Wings of Fae'dra • Tier 2 Talent • Action
Once per encounter, sprout wings that last for 2 + mastery turns (if in danger, or minutes otherwise). During this time, you can fly freely - your movement rate remains unchanged, and vertical movement costs the same rate.
Blood of the Dragon Queen • Tier 3 Talent • Action
Once per encounter, heal all of your damage, and you are cursed. You cannot be charmed for the rest of the encounter.
Devotion to Fae'la • Tier 3 Talent • Action
Consume 8 faecorns to transform into a Fae'dra (see the Bestiary for details). Your attributes, movement, and breakpoints are all swapped with the Fae'dra entry. Use the Fae'dra entry for armor - any equipped items you have are ignored (including all armor, weapons, eidolons, etc.). Retain any damage you have when you trainsform, as well as any conditions. You remain transformed for 2 + mastery turns, during which you can only use Fae'dra talents (not your own). After which, you revert to your normal state, retaining all damage and conditions - if this would cause you to have more damage than your breakpoint, immediately gain a weakened condition, and test to see if you fall unconscious.
Notes: This talent requires devotion to Fae'la. Fae'la requires you exhibit these virtues: forcefulness, autocracy, and mysteriousness. See the Narrator's Guide for more details on devotion.
Tarr’ko • Tarr'ko Talent
You gain an innate tarr’ko card - Demonstrate, the Harmonious Ideal.
Notes: Innate tarr’ko cards cannot be lost, stolen, or exchanged; they are gibberish to anyone else who looks at them.