Chosen of Bathemos

Devotion Tale
Chosen of Bathemos are drawn to the seductive flame of the pagan god of chaos. The hedonistic and self-centered lifestyle calls to them - and Bathemos only asks a little back in return. These individuals are enraptured with the raw and primal side of the revel; they will dance in front of a roaring bonfire for an entire day, consuming extravagant amounts of wine, sharing in open love, ritual sacrifices, as well as chanting and drumming in the hopes of beckoning a view of their patron god amongst the flames. As such, chosen are very much ostracized from all levels of society - they are viewed as a danger and a menace from the smallest village to the largest city; they are watched careful by guards and concerned citizens, their tattoos and ritual scarring a typically dead giveaway of the inclination towards the god of chaos. However uncontrollable, they are often employed by those looking to “get results”; these shadowy deals may see an entire cult of chosen engaged to harass or take out a rival’s resources… or the rival themselves.
Fireball • Signature Talent • Action
Make a Magic vs Adventure check against a character up to far away; if successful, that character takes d6 + magic damage.
Critical: The character takes an additional d4 damage.
Bonfire • Tier 1 Talent • Action
Once per encounter, select a non-living item up to medium sized that is nearby. That item bursts into flames. The flames are non-magical, and so will spread naturally and can also be extinguished naturally.
Burn Poison • Tier 1 Talent • Action
Select a nearby character who is poisoned. That character takes as much damage as their current remaining poison, and is no longer poisoned.
Wreath of Flames • Tier 2 Talent • Action
Gain 2 +mastery armor until your next turn (if in danger, for 1 minute otherwise).
Burn Charm • Tier 2 Talent • Action
Select a nearby character who is charmed. Make a Magic vs Steel -2 check; if successful, that character is no longer charmed, and takes 1 damage.
Immolation • Tier 3 Talent • Action
Whenever you successfully damage a character with your Fireball action, that character and up to magic characters nearby that character are immolated. Immolated targets take d4 damage at the start of their next turn.
Devotion to Bathemos • Tier 3 Talent
You have carved rituals symbols all over your body. Whenever you take any action with a Magic check that successfully deals damage, add your mastery to that damage. You may not devote to any other pagan god.
Notes: This talent requires devotion to Bathemos. Bathemos requires you exhibit these virtues: impulsiveness, hedonism, and anarchy. See the Narrator's Guide for more details on devotion.
Mastery • Mastery Talent
Permanently decrease your breakpoint by 1 each time you purchase mastery in this tale. (You cannot puchase additional mastery if this would reduce you to 0 breakpoint.)
Tarr’ko • Tarr'ko Talent
You gain an innate tarr’ko card - Channel, the Uncontrolled Arcane.
Notes: Innate tarr’ko cards cannot be lost, stolen, or exchanged; they are gibberish to anyone else who looks at them.