Combat Tale
Strategists are military experts with a high level of training and a natural affinity to protect others that have been placed under their care. Strategists are often found in the direct service of the monarchy of a kingdom, acting as personal guards or commanders of troops. They may specialize as extremely capable bodyguards, and many now have taken up training and expertise with firearms, the latest in military technology to have been developed; their closeness with royalty often allowing for the funds to acquire and use such weapons in defense of their lords.
Ward • Signature Talent • Action
Once per encounter, as a free action, nominate a ward. Your ward can be any character within eyesight. This character stays your ward until you pick another, or until they die. You may only have one ward at a time.
Behind My Shield • Tier 1 Talent
When your ward is nearby and would take damage from any effect, you move to be adjacent to them if possible, and suffer the entirety of the effect that they would have. This does not count as an action, nor does it consume movement. This effect can happen up to 1 + mastery times per encounter.
Armored Tactics • Tier 1 Talent
While you are wearing any armor, gain an additional +1 armor.
Battlefield Medic • Tier 2 Talent
When you use the Bandage action on yourself or your ward, heal an additional d4 damage.
Defensive Position • Tier 2 Talent • Action
Gain +2 armor until the start of your next turn. The next Attack action against you or your ward (before your next turn) allows you to make an immediate free Attack action at the attacker.
Firearms Training • Tier 3 Talent
Up to 1 + mastery times per encounter, you can reload a blunderbuss or flintlock as a normal turn action.
Tactician Training • Tier 3 Talent
Permanently increase your Wits by 1.
Tarr’ko • Tarr'ko Talent
You gain an innate tarr’ko card - Defend, the Eternal Bulwark.
Notes: Innate tarr’ko cards cannot be lost, stolen, or exchanged; they are gibberish to anyone else who looks at them.