Combat Tale
Swashbucklers are both charming and deadly, able to dispose of their enemies with a flourish and a wink. They are well trained and well equipped in light combat, and are more than willing to make use of it whenever the moment strikes. These individuals excel at using multiple weapons simultaneously, a quick blur of blades followed by a single shot from a flintlock is the signature move of the swashbuckler. Typically acting as mercenaries, swashbucklers are willing to go out into the field in order to make some coin. The jobs they do often live in a moral grey area - and very often a legal one as well.
Off-hand Attack • Signature Talent
If you have made an Attack (Weapon) with a one handed weapon this turn, and you are wielding a dagger in your other hand, you may make an Attack (Weapon) action this turn as a fast action using the dagger.
Find Cover • Tier 1 Talent
As a fast action, make an Adventure vs Difficulty check; if successful, are able to find something to hide behind within 2 spaces (you move there, without spending movement). While hidden, you gain +3 to any defensive check you make against ranged Attacks until your next turn.
Quick Shot • Tier 1 Talent
You can take an Attack (Weapon) action using a flintlock as a fast action.
Sprint Forward • Tier 2 Talent
Once per encounter, double your movement on your turn.
Fast Hands • Tier 2 Talent
Once per turn, you can swap wielded weapons as a free action.
Improved Off-hand • Tier 3 Talent
Your Off-hand Attack does not require a dagger anymore (any one-handed weapon can be used).
Adventure Awaits • Tier 3 Talent
Permanently increase your Adventure by 1.
Mastery • Mastery Talent
Add mastery damage to your successful Off-hand Attacks.
Tarr’ko • Tarr'ko Talent
You gain an innate tarr’ko card - Demonstrate, the Harmonious Ideal.
Notes: Innate tarr’ko cards cannot be lost, stolen, or exchanged; they are gibberish to anyone else who looks at them.